Seeking Soulmate via Voice: Understanding Promises and Challenges of Online Synchronized Voice-Based Mobile Dating

CHI 2024

Online dating has gained widespread popularity as a means for individuals to connect with potential romantic partners. Many dating apps employ profiles that include a headshot and self-description, allowing users to present themselves and search for compatible matches. However, this model often leads to a limitation. In this study, we introduce a burgeoning voice-based dating app named “Soul”. Unlike traditional platforms that rely heavily on profile information, Soul facilitates user interactions through voice-based communication. We conducted semi-structured interviews with 18 dedicated Soul users to investigate how they engage with the platform and perceive themselves and others in this unique dating environment. Our findings indicate that i) the role of voice as a moderator influences impression management and shapes perceptions; ii) the benefits that synchronous voice-based and community-based dating platforms offer to users in the Chinese context. Our study contributes to understanding the affordances introduced by voice-based interactions in online dating.

Chenxinran Elise Shen
Chenxinran Elise Shen
HCI Researcher

I am an HCI researcher interested in Virtual Reality (VR) and Artificial Intelligence (AI). My enthusiasm lies in exploring how VR and AI-mediated technologies can influence an individual’s perception and behavior, and the potential of this influence to enhance communication among people. I recently completed my Master’s degree in Computer Science at the University of British Columbia, under the co-supervision of Prof. Joanna McGrenere in eDapt and Prof. Dongwook Yoon in D-lab. My thesis involved developing a VR system named LegacySphere. This system offers a perspective-taking approach aimed at enhancing younger adults’ understanding and empathy towards their elder family members by allowing them to experience their family members’ viewpoints. The paper is currently under review for CHI 2024. Prior to this, I completed my undergraduate degree in Computer Science at the University of Toronto, under the guidance of Prof. Daniel Wigdor in the Dynamic Graphics Project and Prof. Zhicong Lu. During this time, three of our Social Computing papers were accepted by CSCW and CHI conferences. Notably, my first-authored paper, which investigates the gig economy in gaming, was awarded an honorable mention at CHI. In addition to my academic pursuits, I am a cat lover and a fanfiction writer. Send me your cat pictures to elise.shen007@gmail.com , and I’ll reply with heartfelt words of praise and delight!